This is exactly what Andy Hudson Smith, a colleague from CASA and writer of the Digital Urban blog has been experimenting with creating agent-based models in 3D Studio Max.
The first movie below displays Andy’s first tentative steps using the system to create an 'Ant Like' behaviour on a surface:
Click here to see the original blog post
While the first movie highlights the first steps in developing 'Ant Like' behaviours on a surface, their second movie displays a degree of intelligence in their agents. The agents are now aware of the environment around them and each other, as such they avoid collisions while wandering around the surface:
Click here to see the original blog post
While this is work in progress, Andy is developing this work further hoping to develop a 3D city model with agents such as cars and pedestrians interacting with their environment and with each other.
On a side note one can also loosely couple an agent-based model with 3D Studio Max, for example T. Narahara of
2 comments:
Do you print your models in 3D with a 3d printer? We have nice experiences with such a method for architects and product developers.
cheers
rene
www.sotopiaconcepts.com
Andy from Digital Urban who is working in the 3D ABM has had experience of printing models in 3D, we have a few around the office, check out his blog post on 3D printing
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